Unity 3D Artist Tingkat Mahir

Membangun aset dan environment 3D profesional dengan art direction, high poly to low poly workflow, PBR, shader, set dressing, lighting lanjut, VFX, optimization, dan portfolio presentation.

DALAM PENGEMBANGAN
⭐ 4.9 • Level Mahir • 10 Pertemuan • Blender + Unity 3D
Unity 3D Art Preview

Capaian Pembelajaran

Menyusun 3D art direction dan style guide
Menerapkan high poly to low poly workflow
Melakukan texture baking dan PBR setup
Menggunakan material dan shader dasar di Unity
Membuat environment set dressing
Mengatur advanced lighting dan rendering
Mengoptimasi asset 3D untuk performa game
Menyusun portfolio visual 3D game

Silabus Materi

10 Materi • Unity 3D Art Advanced

1. Advanced 3D Art Direction 4 materi • 45min
📘 Acuan SKKNI: Perancangan visual game 3D
📖 Deskripsi: Visual bible, style guide, moodboard, dan konsistensi aset 3D
🎥 Membuat 3D art direction board 12:00
🎥 Style guide untuk environment 3D 12:00
2. High Poly to Low Poly Workflow 4 materi • 50min
📘 Acuan: Pipeline produksi aset 3D profesional
📖 Deskripsi: Membuat high poly, retopology, low poly, dan baking preparation
🎥 High poly sculpt/blockout 15:00
🎥 Retopology low poly 15:00
3. Texture Baking dan PBR Workflow 4 materi • 50min
📘 Acuan: Material PBR untuk game engine
📖 Deskripsi: Baking normal, ambient occlusion, curvature, dan PBR texture set
🎥 Baking normal map 15:00
🎥 Setup PBR material di Unity 12:00
4. Advanced Material dan Shader Dasar 4 materi • 45min
📘 Acuan: Pengembangan visual material game
📖 Deskripsi: Shader Graph, transparency, emission, fresnel, dan stylized material
🎥 Shader Graph basic 12:00
🎥 Membuat material stylized 12:00
5. Environment Set Dressing 4 materi • 45min
📘 Acuan: Penyusunan dunia game 3D
📖 Deskripsi: Composition, focal point, prop placement, scale, dan visual storytelling
🎥 Set dressing scene 12:00
🎥 Membuat focal point environment 12:00
6. Advanced Lighting dan Rendering 4 materi • 45min
📘 Acuan: Kualitas visual scene game
📖 Deskripsi: Global illumination, reflection probe, lightmap, post-processing, dan mood
🎥 Light baking dasar 12:00
🎥 Post-processing untuk mood visual 12:00
7. Optimization untuk Asset 3D Game 4 materi • 45min
📘 Acuan: Optimasi performa aset 3D
📖 Deskripsi: LOD group, occlusion, batching, draw call, texture memory, dan mesh cleanup
🎥 Membuat LOD Group 12:00
🎥 Profiling asset performance 12:00
8. VFX 3D untuk Game Artist 4 materi • 45min
📘 Acuan: Efek visual interaktif 3D
📖 Deskripsi: Particle system, impact effect, environment effect, dan stylized VFX
🎥 Particle system 3D 12:00
🎥 Membuat impact effect 12:00
9. Portfolio dan Asset Presentation 4 materi • 40min
📘 Acuan: Dokumentasi karya visual game 3D
📖 Deskripsi: Render preview, turntable, wireframe breakdown, texture breakdown, dan showcase scene
🎥 Membuat turntable preview 12:00
🎥 Portfolio breakdown sheet 10:00
10. Final Project 3D Art Mahir 4 materi • 60min
📘 Acuan: Implementasi visual game 3D lengkap
📖 Deskripsi: Membuat showcase environment 3D lengkap dengan asset, material, lighting, collider, optimasi, dan presentation
🎥 Final scene integration 20:00
🎥 Final polish dan showcase 15:00